Using 3dsmax 2008 I created this image with particle shape instances for the broken effect. Character was rigged using biped, cloth was default max cloth modifier. Anatomy touch ups was used with mudbox. The renderer was vray, with a direct light for the sun, and 2 vray lights.
Dear Jacques Pena Your Wonderful art work ... is selected to get in...Action-Portraits If you don't mind......!!! "This is an invitation to Joint... Just in case if you are not in already ...!!!" best regards..................... You're most welcome in Action-Portraits...!!!
Your Wonderful art work ... is selected to get in...Action-Portraits
If you don't mind...
"This is an invitation to Joint... Just in case if you are not in already ...!!!"
best regards.....................
You're most welcome in Action-Portraits...!!!
Just love it.